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COMGEO
1999
ACM
13 years 9 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
TASE
2011
IEEE
13 years 1 months ago
Fast Intersection-Free Offset Surface Generation From Freeform Models With Triangular Meshes
Abstract—A fast offset surface generation approach is presented in this paper to construct intersection-free offset surfaces, which preserve sharp features, from freeform triangu...
Shengjun Liu, Charlie C. L. Wang
PAMI
2007
122views more  PAMI 2007»
13 years 9 months ago
Three-Dimensional Surface Mesh Segmentation Using Curvedness-Based Region Growing Approach
—A new parameter-free graph-morphology-based segmentation algorithm is proposed to address the problem of partitioning a 3D triangular mesh into disjoint submeshes that correspon...
Anupama Jagannathan, Eric L. Miller
ISVC
2007
Springer
14 years 4 months ago
Direct Extraction of Normal Mapped Meshes from Volume Data
Abstract. We describe a method of directly extracting a simplified contour surface along with detailed normal maps from volume data in one fast and integrated process. A robust du...
Mark Barry, Zoë J. Wood
PCM
2004
Springer
153views Multimedia» more  PCM 2004»
14 years 3 months ago
Segmentation of Interest Objects Using the Hierarchical Mesh Structure
The object boundary of an image plays an important role for image analysis and interpretation. The watershed algorithm and the region growing algorithm are popularly employed for i...
Dong-Keun Lim, Yo-Sung Ho