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» Robust Model Based Motion Segmentation
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CGI
2001
IEEE
14 years 1 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
CVPR
2004
IEEE
14 years 12 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs
ICIP
2010
IEEE
13 years 7 months ago
3D video performance segmentation
We present a novel approach that achieves segmentation of subject body parts in 3D videos. 3D video consists in a freeviewpoint video of real-world subjects in motion immersed in ...
Tony Tung, Takashi Matsuyama
CVPR
1997
IEEE
14 years 2 months ago
Automatic line matching across views
This paper presents a new method for matching individual line segments between images. The method uses both greylevel information and the multiple view geometric relations between...
Cordelia Schmid, Andrew Zisserman
CGF
2008
148views more  CGF 2008»
13 years 10 months ago
Automatic Registration for Articulated Shapes
We present an unsupervised algorithm for aligning a pair of shapes in the presence of significant articulated motion and missing data, while assuming no knowledge of a template, u...
Will Chang, Matthias Zwicker