In this paper, we discuss why, in designing multiparty mediated systems, we should focus first on providing non-verbal cues which are less redundantly coded in speech than those n...
We propose a general multiparty computation protocol secure against an active adversary corrupting up to n−1 of the n players. The protocol may be used to compute securely arithm...
Abstract. We develop a new multi-party generalization of Naor-Nissim indirect indexing, making it possible for many participants to simulate a RAM machine with only poly-logarithmi...
Matthew K. Franklin, Mark Gondree, Payman Mohassel