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» Robust Variational Reconstruction from Multiple Views
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DAGM
2006
Springer
14 years 1 months ago
Dense Stereo by Triangular Meshing and Cross Validation
Dense depth maps can be estimated in a Bayesian sense from multiple calibrated still images of a rigid scene relative to a reference view [1]. This well-established probabilistic f...
Peter Wey, Bernd Fischer, Herbert Bay, Joachim M. ...
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
14 years 1 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
CVPR
2011
IEEE
13 years 6 months ago
Multiview Registration via Graph Diffusion of Dual Quaternions
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. While there are several fast and reliable methods to align two surfaces, the tools a...
Andrea Torsello, Emanuele Rodola, Andrea Albarelli
CORR
2000
Springer
67views Education» more  CORR 2000»
13 years 10 months ago
The dynamics of iterated transportation simulations
Abstract: Iterating between a router and a traffic micro-simulation is an increasibly accepted method for doing traffic assignment. This paper, after pointing out that the analytic...
Kai Nagel, Marcus Rickert, Patrice M. Simon, Marti...
CLEAR
2007
Springer
208views Biometrics» more  CLEAR 2007»
14 years 4 months ago
Head Orientation Estimation Using Particle Filtering in Multiview Scenarios
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...