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» Robust comparative statics in large static games
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EOR
2007
165views more  EOR 2007»
15 years 5 months ago
Adaptive credit scoring with kernel learning methods
Credit scoring is a method of modelling potential risk of credit applications. Traditionally, logistic regression, linear regression and discriminant analysis are the most popular...
Yingxu Yang
SI3D
2010
ACM
16 years 22 days ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
184
Voted
RT
2000
Springer
15 years 9 months ago
Interactive Tone Mapping
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes ove...
Frédo Durand, Julie Dorsey
CHI
2010
ACM
16 years 22 days ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
CORR
2010
Springer
142views Education» more  CORR 2010»
15 years 25 days ago
On the Benefit of Virtualization: Strategies for Flexible Server Allocation
Abstract--Virtualization technology facilitates a dynamic, demanddriven allocation and migration of servers. This paper studies how the flexibility offered by network virtualizatio...
Dushyant Arora, Anja Feldmann, Gregor Schaffrath, ...