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KI
1998
Springer
15 years 8 months ago
From Theory to Practice in Multiagent System Design: The Case of Structural Co-operation
Abstract. In Distributed Problem-solving (DPS) systems a group of purposefully designed computational agents interact and co-ordinate their activities so as to jointly achieve a gl...
Sascha Ossowski, Ana García-Serrano, Jos&ea...
ICCCN
1997
IEEE
15 years 8 months ago
Time dependent priority scheduling for guaranteed QoS systems
With the advances in server technology, and the advent of fast Gigabit networks, it has become possible to support multi-media applications. To support the requirements for the tr...
Shailender Chaudhry, Alok N. Choudhary
TAGT
1998
Springer
243views Graph Theory» more  TAGT 1998»
15 years 8 months ago
Double-Pullback Graph Transitions: A Rule-Based Framework with Incomplete Information
Reactive systems perform their tasks through interaction with their users or with other systems (as parts of a bigger system). An essential requirement for modeling such systems is...
Hartmut Ehrig, Reiko Heckel, Mercè Llabr&ea...
VLDB
1998
ACM
134views Database» more  VLDB 1998»
15 years 8 months ago
Design, Implementation, and Performance of the LHAM Log-Structured History Data Access Method
Numerous applications such as stock market or medical information systems require that both historical and current data be logically integrated into a temporal database. The under...
Peter Muth, Patrick E. O'Neil, Achim Pick, Gerhard...
TOOLS
1997
IEEE
15 years 8 months ago
Propagator: A Family of Patterns
PROPAGATOR is a family of patterns for consistently updating objects in a dependency network. The propagator patterns are found in such diverse applications as MAKE, WWW, spreadsh...
Peter H. Feiler, Walter F. Tichy
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