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CORR
2010
Springer
115views Education» more  CORR 2010»
13 years 9 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
ICASSP
2009
IEEE
14 years 3 months ago
On robustness of coupled adaptive filters
We provide a time domain analysis of the robustness and stability performance for coupled adaptive algorithms of gradient type. The considered coupling may occur inherently as wel...
Robert Dallinger, Marjus Rupp
FLAIRS
2003
13 years 10 months ago
Emergence of Cooperation in a Multiple Predator, Single Prey Game
This research concerns the comparison of three different artificial evolution approaches for the design of cooperative behavior in a group of simulated mobile robots. The first an...
Geoff Nitschke
AAAI
2011
12 years 9 months ago
Risk-Averse Strategies for Security Games with Execution and Observational Uncertainty
Attacker-defender Stackelberg games have become a popular game-theoretic approach for security with deployments for LAX Police, the FAMS and the TSA. Unfortunately, most of the ex...
Zhengyu Yin, Manish Jain, Milind Tambe, Fernando O...
ECCV
2004
Springer
14 years 11 months ago
High Accuracy Optical Flow Estimation Based on a Theory for Warping
Abstract. We study an energy functional for computing optical flow that combines three assumptions: a brightness constancy assumption, a gradient constancy assumption, and a discon...
Thomas Brox, Andrés Bruhn, Nils Papenberg, ...