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INFOCOM
2006
IEEE
14 years 4 months ago
Using Repeated Games to Design Incentive-Based Routing Systems
Abstract— Incorporating pricing information in routing systems has been explored in various contexts and fashions. In this paper we examine certain fundamental properties importa...
Michael Afergan
JSAC
2008
135views more  JSAC 2008»
13 years 10 months ago
Multi-Stage Pricing Game for Collusion-Resistant Dynamic Spectrum Allocation
In order to fully utilize scarce spectrum resources, dynamic spectrum allocation becomes a promising approach to increase the spectrum efficiency for wireless networks. However, th...
Zhu Ji, K. J. Ray Liu
NN
2006
Springer
140views Neural Networks» more  NN 2006»
13 years 10 months ago
Neural mechanism for stochastic behaviour during a competitive game
Previous studies have shown that non-human primates can generate highly stochastic choice behaviour, especially when this is required during a competitive interaction with another...
Alireza Soltani, Daeyeol Lee, Xiao-Jing Wang
CONSTRAINTS
1998
62views more  CONSTRAINTS 1998»
13 years 10 months ago
Learning Game-Specific Spatially-Oriented Heuristics
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Susan L. Epstein, Jack Gelfand, Esther Lock
INFOCOM
2012
IEEE
12 years 19 days ago
Submodular game for distributed application allocation in shared sensor networks
Abstract—Wireless sensor networks are evolving from singleapplication platforms towards an integrated infrastructure shared by multiple applications. Given the resource constrain...
Chengjie Wu, You Xu, Yixin Chen, Chenyang Lu