Sciweavers

1616 search results - page 136 / 324
» Robust game theory
Sort
View
JMLR
2008
92views more  JMLR 2008»
13 years 10 months ago
Theoretical Advantages of Lenient Learners: An Evolutionary Game Theoretic Perspective
This paper presents the dynamics of multiple learning agents from an evolutionary game theoretic perspective. We provide replicator dynamics models for cooperative coevolutionary ...
Liviu Panait, Karl Tuyls, Sean Luke
TSP
2008
147views more  TSP 2008»
13 years 10 months ago
Decentralized Activation in Dense Sensor Networks via Global Games
Decentralized activation in wireless sensor networks is investigated for energy-efficient monitoring using the theory of global games. Given a large number of sensors which can ope...
V. Krishnamurthy
PUC
2002
135views more  PUC 2002»
13 years 10 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
WINE
2010
Springer
162views Economy» more  WINE 2010»
13 years 8 months ago
Near-Strong Equilibria in Network Creation Games
We introduce a new solution concept for games, near-strong equilibrium, a variation of strong equilibrium. Previous work has shown the existence of 2-strong pure strategy equilibr...
Ola Rozenfeld, Moshe Tennenholtz
TCIAIG
2010
13 years 5 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang