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CW
2004
IEEE
14 years 20 days ago
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa
AAAI
2008
13 years 11 months ago
Feature Selection for Activity Recognition in Multi-Robot Domains
In multi-robot settings, activity recognition allows a robot to respond intelligently to the other robots in its environment. Conditional random fields are temporal models that ar...
Douglas L. Vail, Manuela M. Veloso
CEAS
2008
Springer
13 years 11 months ago
Detecting Known and New Salting Tricks in Unwanted Emails
Spam and phishing emails are not only annoying to users, but are a real threat to internet communication and web economy. The fight against unwanted emails has become a cat-and-mo...
André Bergholz, Gerhard Paass, Frank Reicha...
DICTA
2007
13 years 10 months ago
Simplex Optimisation Initialized by Gaussian Mixture for Active Appearance Models
Active appearance model efficiently aligns objects which are previously modelized in images. We use it for Human Machine Interface (face gesture analysis, lips reading) to modeli...
Yasser Aidarous, Sylvain Le Gallou, Renaud S&eacut...
GRAPHICSINTERFACE
2007
13 years 10 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang