A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as mult...
Tsuyoshi Ito, Hirotada Kobayashi, Daniel Preda, Xi...
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Intentions have been widely studied in AI, both in the context of decision-making within individual agents and in multiagent systems. Work on intentions in multi-agent systems has...
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...