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PPDP
2005
Springer
14 years 2 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
AMEC
2004
Springer
14 years 2 months ago
A Budget-Balanced, Incentive-Compatible Scheme for Social Choice
Abstract. Many practical scenarios involve solving a social choice problem: a group of self-interested agents have to agree on an outcome that best fits their combined preferences...
Boi Faltings
EMSOFT
2004
Springer
14 years 2 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten
INFOCOM
2003
IEEE
14 years 2 months ago
Cooperation in Wireless Ad Hoc Networks
— In wireless ad hoc networks, nodes communicate with far off destinations using intermediate nodes as relays. Since wireless nodes are energy constrained, it may not be in the b...
Vikram Srinivasan, Pavan Nuggehalli, Carla-Fabiana...
SIGECOM
2010
ACM
125views ECommerce» more  SIGECOM 2010»
14 years 1 months ago
Information asymmetries in pay-per-bid auctions
Recently, some mainstream e-commerce web sites have begun using “pay-per-bid” auctions to sell items, from video games to bars of gold. In these auctions, bidders incur a cost...
John W. Byers, Michael Mitzenmacher, Georgios Zerv...