Sequential von Neumann-Morgernstern (VM) games are a very general formalism for representing multi-agent interactions and planning problems in a variety of types of environments. ...
We study the computational complexity of finding stable outcomes in symmetric additively-separable hedonic games. These coalition formation games are specified by an undirected e...
Computing optimal Stackelberg strategies in general two-player Bayesian games (not to be confused with Stackelberg strategies in routing games) is a topic that has recently been ga...
Joshua Letchford, Vincent Conitzer, Kamesh Munagal...
We introduce a constrained mechanism design setting called internal implementation, in which the mechanism designer is explicitly modeled as a player in the game of interest. This...
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...