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BIRTHDAY
2008
Springer
13 years 9 months ago
Church's Problem and a Tour through Automata Theory
Abstract. Church's Problem, stated fifty years ago, asks for a finitestate machine that realizes the transformation of an infinite sequence into an infinite sequence such tha...
Wolfgang Thomas
ANOR
2008
127views more  ANOR 2008»
13 years 7 months ago
Computer science and decision theory
This paper reviews applications in computer science that decision theorists have addressed for years, discusses the requirements posed by these applications that place great strai...
Fred S. Roberts
DIGRA
2005
Springer
14 years 1 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
DIGRA
2003
Springer
14 years 28 days ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
14 years 15 days ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek