Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Abstract. In this paper, we present a game theoretic account of a subclass of ‘relevance’ implicatures arising from irrelevant answers. We show that these phenomena can be expl...
We present the syntax and semantics for a multi-agent dialogue game protocol which permits argument over proposals for action. The protocol, called the Persuasive Argument for Mult...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
This study aims to design a new co-evolution algorithm, Mixture Co-evolution which enables modeling of integration and composition of direct co-evolution and indirect coevolution....
In this paper, the issue of network topology control in wireless networks using a fully distributed algorithm is considered. Whereas the proposed distributed algorithm is designed...
Pau Closas, Alba Pages-Zamora, Juan A. Ferná...