We present a new class of deformable models, MetaMorphs, whose formulation integrates both shape and interior texture. The model deformations are derived from both boundary and re...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
To achieve a face recognition system robust to the presence of glasses, we have developped a glasses detection and extraction algorithm. Detection is realized using edge informati...
In this paper we proposed a video signature based on ordinal measure of resampled video frames, which is robust to changing compression formats, compression ratios, frame sizes an...