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IWCMC
2006
ACM
15 years 10 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
MM
2006
ACM
166views Multimedia» more  MM 2006»
15 years 10 months ago
Video retargeting: automating pan and scan
When a video is displayed on a smaller display than originally intended, some of the information in the video is necessarily lost. In this paper, we introduce Video Retargeting th...
Feng Liu, Michael Gleicher
MOBICOM
2006
ACM
15 years 10 months ago
Wide area ocean networks: architecture and system design considerations
Wide area ocean networks for monitoring and scientific exploratory purposes are in various stages of design; smallscale networks are already in various stages of deployment and te...
Sumit Roy, Payman Arabshahi, Dan Rouseff, Warren L...
SIGMOD
2006
ACM
121views Database» more  SIGMOD 2006»
15 years 10 months ago
Derby/S: a DBMS for sample-based query answering
Although approximate query processing is a prominent way to cope with the requirements of data analysis applications, current database systems do not provide integrated and compre...
Anja Klein, Rainer Gemulla, Philipp Rösch, Wo...
UIST
2006
ACM
15 years 10 months ago
Viz: a visual analysis suite for explaining local search behavior
NP-hard combinatorial optimization problems are common in real life. Due to their intractability, local search algorithms are often used to solve such problems. Since these algori...
Steven Halim, Roland H. C. Yap, Hoong Chuin Lau
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