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WACV
2005
IEEE
14 years 2 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
CGF
2010
198views more  CGF 2010»
13 years 8 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...
ACCV
2010
Springer
13 years 3 months ago
An Efficient RANSAC for 3D Object Recognition in Noisy and Occluded Scenes
In this paper, we present an efficient algorithm for 3D object recognition in presence of clutter and occlusions in noisy, sparse and unsegmented range data. The method uses a robu...
Chavdar Papazov, Darius Burschka
CVPR
2001
IEEE
14 years 10 months ago
Local Feature View Clustering for 3D Object Recognition
There have been important recent advances in object recognition through the matching of invariant local image features. However, the existing approaches are based on matching to i...
David G. Lowe
AIPR
2006
IEEE
14 years 2 months ago
Recovering Spheres from 3D Point Data
The National Institute of Standards and Technology is involved in developing standard protocols for the performance evaluation of 3D imaging systems, which include laser scanners ...
Christoph Witzgall, Geraldine S. Cheok, Anthony J....