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FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
12 years 11 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid
JMM2
2006
212views more  JMM2 2006»
13 years 7 months ago
K-means Tracker: A General Algorithm for Tracking People
Abstract-- In this paper, we present a clustering-based tracking algorithm for tracking people (e.g. hand, head, eyeball, body, and lips). It is always a challenging task to track ...
Chunsheng Hua, Haiyuan Wu, Qian Chen, Toshikazu Wa...
CVPR
2005
IEEE
14 years 9 months ago
Tracking Multiple Mouse Contours (without Too Many Samples)
We present a particle filtering algorithm for robustly tracking the contours of multiple deformable objects through severe occlusions. Our algorithm combines a multiple blob track...
Kristin Branson, Serge Belongie
ICIP
2006
IEEE
14 years 9 months ago
Region-Based Active Contour with Noise and Shape Priors
In this paper, we propose to combine formally noise and shape priors in region-based active contours. On the one hand, we use the general framework of exponential family as a prio...
Eric Saloux, François Lecellier, Gilles Aub...
ACII
2005
Springer
13 years 9 months ago
Simulated Annealing Based Hand Tracking in a Discrete Space
Hand tracking is a challenging problem due to the complexity of searching in a 20+ degrees of freedom (DOF) space for an optimal estimation of hand configuration. This paper repres...
Wei Liang, Yunde Jia, Yang Liu, Cheng Ge