This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
The commercial reuse of 3D motion capture (Mocap) data in animation and life sciences raises issues with respect to its copyright. In order to improvise content protection of Moca...
This paper proposes a new robust 3-D object blind watermarking method using constraints in the spectral domain. Mesh watermarking in spectral domain has the property of spreading ...
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
We present a new rigging and skinning method which uses a database of partial rigs extracted from a set of source characters. Given a target mesh and a set of joint locations, our...