Human gait and activity analysis from video is presently attracting a lot of attention in the computer vision community. In this paper, we analyze the role of two of the most impo...
Ashok Veeraraghavan, Amit K. Roy Chowdhury, Rama C...
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
The paper considers a technique for computation of the inverse kinematic model of the human arm for robot based rehabilitation that uses measurements of the hand position and orie...
An approach to recognizing human hand gestures from a monocular temporal sequence of images is presented. Of particular concern is the representation and recognition of hand movem...
Konstantinos G. Derpanis, Richard P. Wildes, John ...
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...