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» Roles, players and adaptable organizations
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IWEC
2004
13 years 11 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
DIGRA
2005
Springer
14 years 3 months ago
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle
From a cultural history and game theoretical perspective my work focuses on the relationship between the fantasy subculture, fantasy role-playing games and the daily life of their...
Marinka Copier
ECAL
2007
Springer
14 years 3 months ago
Modeling Decentralized Organizational Change in Honeybee Societies
Multi-agent organizations in dynamic environments, need to have the ability to adapt to environmental changes to ensure a continuation of proper functioning. Such adaptations can b...
Mark Hoogendoorn, Martijn C. Schut, Jan Treur
COOPIS
2004
IEEE
14 years 1 months ago
The Role of Foundational Ontologies in Manufacturing Domain Applications
1 Although ontology has gained wide attention in the area of information systems, a criticism typical of the early days is still rehearsed here and there. Roughly, this criticism s...
Stefano Borgo, Paulo Leitão
ICC
2009
IEEE
197views Communications» more  ICC 2009»
14 years 4 months ago
A Game-Based Self-Organizing Uplink Tree for VoIP Services in IEEE 802.16j Networks
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...