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ICPR
2000
IEEE
14 years 8 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
HPCA
2009
IEEE
14 years 8 months ago
Dynamic hardware-assisted software-controlled page placement to manage capacity allocation and sharing within large caches
In future multi-cores, large amounts of delay and power will be spent accessing data in large L2/L3 caches. It has been recently shown that OS-based page coloring allows a non-uni...
Manu Awasthi, Kshitij Sudan, Rajeev Balasubramonia...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
SI3D
2010
ACM
14 years 2 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 2 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...