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VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
15 years 9 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
COLING
2010
14 years 11 months ago
A Working Report on Statistically Modeling Dative Variation in Mandarin Chinese
Dative variation is a widely observed syntactic phenomenon in world languages (e.g. I gave John a book and I gave a book to John). It has been shown that which surface form will b...
Yao Yao, Feng-hsi Liu
ICCV
1999
IEEE
16 years 5 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
133
Voted
ICPR
2008
IEEE
15 years 10 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan
138
Voted
3DIM
2005
IEEE
15 years 9 months ago
Multi-Resolution Modeling and Locally Refined Collision Detection for Haptic Interaction
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...