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TOG
2012
209views Communications» more  TOG 2012»
12 years 8 days ago
Animating bubble interactions in a liquid foam
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
CVPR
2005
IEEE
14 years 12 months ago
Interactive Shape from Shading
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
SMI
2007
IEEE
176views Image Analysis» more  SMI 2007»
14 years 4 months ago
Delaunay Meshing of Isosurfaces
We present an isosurface meshing algorithm, DELISO, based on the Delaunay refinement paradigm. This paradigm has been successfully applied to mesh a variety of domains with guara...
Tamal K. Dey, Joshua A. Levine
DCG
2008
93views more  DCG 2008»
13 years 10 months ago
Metric Combinatorics of Convex Polyhedra: Cut Loci and Nonoverlapping Unfoldings
Let S be the boundary of a convex polytope of dimension d + 1, or more generally let S be a convex polyhedral pseudomanifold. We prove that S has a polyhedral nonoverlapping unfold...
Ezra Miller, Igor Pak
TVCG
2008
138views more  TVCG 2008»
13 years 9 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...