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» Routing Games for Traffic Engineering
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CCR
2002
72views more  CCR 2002»
13 years 7 months ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
ICC
2000
IEEE
109views Communications» more  ICC 2000»
13 years 12 months ago
Traffic Engineering Algorithms Using MPLS for Service Differentiation
This paper proposes an approach to Traffic Engineering that uses Differentiated Services (diffserv) and Multi-Protocol Label Switching (MPLS) to provide quantitative QoS guarantees...
Richard Rabbat, Kenneth P. Laberteaux, Nirav Modi,...
INFOCOM
2006
IEEE
14 years 1 months ago
Bottleneck Routing Games in Communication Networks
—We consider routing games where the performance of each user is dictated by the worst (bottleneck) element it employs. We are given a network, finitely many (selfish) users, eac...
Ron Banner, Ariel Orda
NOMS
2010
IEEE
177views Communications» more  NOMS 2010»
13 years 6 months ago
An effective similarity metric for application traffic classification
—Application level traffic classification is one of the major issues in network monitoring and traffic engineering. In our previous study, we proposed a new traffic classificatio...
Jae Yoon Chung, Byungchul Park, Young J. Won, John...
ICCNMC
2005
Springer
14 years 1 months ago
A Novel Multi-path Routing Protocol
The paper advocates a different view of routing protocols according to technology trends nowadays. A Link State Multi-Path routing protocol, LSMP, is thereby introduced. This new h...
Xiaole Bai, Marcin Matuszewski, Shuping Liu, Raimo...