We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
This paper presents au approach to extend OSGi server based home networks with JXTA’s peer-topeer (PZP) technoIogy to a mzdti-server home environment connecting multiple private...
As dependence on the World Wide Web continues to grow, so does the need for businesses to have quantitative measures of the client perceived response times of their Web services. ...
Applications in mobile ad-hoc networks can suffer from poor link quality and degraded network services. In particular, standard TCP over low-quality, long routing paths, can have ...
Abstract. Practical implementations of atomically consistent read/write memory service are important building blocks for higher level applications. This is especially true when dat...
Chryssis Georgiou, Nikolas Hadjiprocopiou, Peter M...