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GECCO
2005
Springer
195views Optimization» more  GECCO 2005»
15 years 10 months ago
Evolving fuzzy decision tree structure that adapts in real-time
A fuzzy logic algorithm has been developed that automatically allocates electronic attack (EA) resources distributed over different platforms in real-time. The controller must be ...
James F. Smith III
115
Voted
WSC
2004
15 years 6 months ago
Agent - Based Model of Auftragstaktik: Self Organization in Command and Control of Future Combat Forces
Agent-based modeling is a framework that allows the analysis of distributed command-by-influence using mission-type orders known for over a century as Auftragstaktik in German Arm...
Robert H. Kewley
125
Voted
IJCAI
1989
15 years 5 months ago
An Adaptive Model of Decision-Making in Planning
Learning how to make decisions in a domain is a critical aspect of intelligent planning behavior. The ability of a planner to adapt its decision-making to a domain depends in part...
Gregg Collins, Lawrence Birnbaum, Bruce Krulwich
150
Voted
ANSS
2004
IEEE
15 years 8 months ago
Markov Model Based Congestion Control for TCP
The Random Early Detection (RED) scheme for congestion control in TCP is well known over a decade. Due to a number of control parameters in RED, it cannot make acceptable packet-d...
Shan Suthaharan
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 5 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small