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GLOBECOM
2008
IEEE
13 years 7 months ago
Autonomous Network Management Using Cooperative Learning for Network-Wide Load Balancing in Heterogeneous Networks
Traditional hop-by-hop dynamic routing makes inefficient use of network resources as it forwards packets along already congested shortest paths while uncongested longer paths may b...
Minsoo Lee, Xiaohui Ye, Dan Marconett, Samuel John...
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 11 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
CIG
2005
IEEE
14 years 1 months ago
Utile Coordination: Learning Interdependencies Among Cooperative Agents
AbstractWe describe Utile Coordination, an algorithm that allows a multiagent system to learn where and how to coordinate. The method starts with uncoordinated learners and maintai...
Jelle R. Kok, Pieter Jan't Hoen, Bram Bakker, Niko...
CCIA
2009
Springer
13 years 8 months ago
Interaction, observance or both? Study of the effects on convention emergence
Abstract. Social conventions are useful self-sustaining protocols for groups to coordinate behavior without a centralized entity enforcing coordination. The emergence of such conve...
Daniel Villatoro, Jordi Sabater-Mir, Sandip Sen
GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
14 years 2 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...