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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 9 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
CVPR
2010
IEEE
14 years 4 months ago
What's going on? Discovering Spatio-Temporal Dependencies in Dynamic Scenes
We present two novel methods to automatically learn spatio-temporal dependencies of moving agents in complex dynamic scenes. They allow to discover temporal rules, such as the rig...
Daniel Kuettel, Michael Breitenstein, Luc Van Gool...
CDC
2008
IEEE
136views Control Systems» more  CDC 2008»
14 years 3 months ago
Estimation over heterogeneous sensor networks
Abstract— Design trade-offs between estimation performance, processing delay and communication cost for a sensor scheduling problem is discussed. We consider a heterogeneous sens...
Henrik Sandberg, Maben Rabi, Mikael Skoglund, Karl...
CBMS
2006
IEEE
14 years 2 months ago
A Decision Support System for the Diagnosis of Coronary Artery Disease
A rule-based Decision Support System is presented for the diagnosis of Coronary Artery Disease. The generation of the decision support system is realized automatically using a thr...
Markos G. Tsipouras, Themis P. Exarchos, Dimitrios...
WSC
2008
13 years 11 months ago
Knowledge-based event control for flow-shops using simulation and rules
The requirements on production systems and their planning and control systems are constantly growing. Systems have to be flexible and provide viable solutions at the same time. Di...
Mark Aufenanger, Wilhelm Dangelmaier, Christoph La...