Sciweavers

420 search results - page 50 / 84
» Run-Time System for Scalable Network Services
Sort
View
LISA
2008
13 years 10 months ago
Portable Desktop Applications Based on P2P Transportation and Virtualization
Play-on-demand is usually regarded as a feasible access mode for web content (including streaming video, web pages and so on), web services and some Software-As-A-Service (SaaS) a...
Youhui Zhang, Xiaoling Wang, Liang Hong
ESCIENCE
2007
IEEE
14 years 1 months ago
Decentralised Resource Discovery Service for Large Scale Federated Grids
Efficient Resource discovery mechanism is one of the fundamental requirement for Grid computing systems, as it aids in resource management and scheduling of applications. Resourc...
Rajiv Ranjan, Lipo Chan, Aaron Harwood, Shanika Ka...
ICC
2007
IEEE
199views Communications» more  ICC 2007»
14 years 1 months ago
7DS - Node Cooperation and Information Exchange in Mostly Disconnected Networks
— When the node density in a network decreases below the level necessary to sustain ad-hoc and mesh networks, communication can succeed only by leveraging node mobility and trans...
Suman Srinivasan, Arezu Moghadam, Se Gi Hong, Henn...
RTCSA
2007
IEEE
14 years 1 months ago
Virtual Full Replication by Adaptive Segmentation
We propose Virtual Full Replication by Adaptive segmentation (ViFuR-A), and evaluate its ability to maintain scalability in a replicated real-time database. With full replication ...
Gunnar Mathiason, Sten F. Andler, Sang Hyuk Son
MTA
2008
83views more  MTA 2008»
13 years 7 months ago
Caching collaboration and cache allocation in peer-to-peer video systems
Providing scalable video services in a peer-to-peer (P2P) environment is challenging. Since videos are typically large and require high communication bandwidth for delivery, many ...
Ying Cai, Zhan Chen, Wallapak Tavanapong