In this paper, we propose new dominance relations that can speed up significantly the solution process of nonlinear constrained dynamic optimization problems in discrete time and...
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Greedy search is commonly used in an attempt to generate solutions quickly at the expense of completeness and optimality. In this work, we consider learning sets of weighted actio...
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...