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» SCTP performance evaluation over heterogeneous networks
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CONEXT
2006
ACM
14 years 1 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
WSC
1997
13 years 9 months ago
Integrating Distributed Simulation Objects
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...
Joseph A. Heim
HPDC
2007
IEEE
14 years 2 months ago
Towards adaptive, scalable, and reliable resource provisioning for wsrf-compliant applications
Although WSRF (Web Services Resource Framework) and Java-based hosting environment have been successful in dealing with the heterogeneity of resources and the diversity of applica...
Eun-Kyu Byun, Jae-Wan Jang, Jin-Soo Kim
SDM
2004
SIAM
211views Data Mining» more  SDM 2004»
13 years 9 months ago
Using Support Vector Machines for Classifying Large Sets of Multi-Represented Objects
Databases are a key technology for molecular biology which is a very data intensive discipline. Since molecular biological databases are rather heterogeneous, unification and data...
Hans-Peter Kriegel, Peer Kröger, Alexey Pryak...

Publication
314views
15 years 6 months ago
LED: Load Early Detection: A Congestion Control Algorithm based on Router Traffic Load
Efficient bandwidth allocation and low delays remain important goals, expecially in high-speed networks. Existing end-to-end congestion control schemes (such as TCP+AQM/RED) have s...
A. Durresi, P. Kandikuppa, M. Sridharan, S. Chella...