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ATAL
2007
Springer
14 years 2 months ago
Real-time agent characterization and prediction
Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
14 years 2 months ago
Evolution of adult male oral tract shapes for close and open vowels
In this paper, we describe an experiment to evolve oral tract (mouth) shapes for a set of vowels for two adult males. Target vowels were recorded in an acoustically anechoic room ...
David M. Howard, Andy M. Tyrrell, Crispin H. V. Co...
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 9 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
ICML
2010
IEEE
13 years 9 months ago
Gaussian Process Optimization in the Bandit Setting: No Regret and Experimental Design
Many applications require optimizing an unknown, noisy function that is expensive to evaluate. We formalize this task as a multiarmed bandit problem, where the payoff function is ...
Niranjan Srinivas, Andreas Krause, Sham Kakade, Ma...
ICML
2010
IEEE
13 years 9 months ago
A Theoretical Analysis of Feature Pooling in Visual Recognition
Many modern visual recognition algorithms incorporate a step of spatial `pooling', where the outputs of several nearby feature detectors are combined into a local or global `...
Y-Lan Boureau, Jean Ponce, Yann LeCun