We propose a fast population game dynamics, motivated by the analogy with infection and immunization processes within a population of “players,” for finding dominant sets, a p...
We describe an approach for exploiting structure in Markov Decision Processes with continuous state variables. At each step of the dynamic programming, the state space is dynamica...
Zhengzhu Feng, Richard Dearden, Nicolas Meuleau, R...
This paper recapitulates the results of a long research on a family of artificial intelligence (AI) methods—relying on, e.g., artificial neural networks and search techniques...
Abstract--In this paper, we describe the design for a co-processor for whole-genome phylogenetic reconstruction. Our current design performs a parallelized breakpoint median comput...
We show that unless P=NP, there exists no polynomial time (or even pseudo-polynomial time) algorithm that can decide whether a multivariate polynomial of degree four (or higher ev...
Amir Ali Ahmadi, Alexander Olshevsky, Pablo A. Par...