We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
A real-time AI system in the real world needs to monitor an immense volume of data. To do this, the system must filter out much of the incoming data. However, it must remain re ...
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
The implementation of AI in commercial games is usually based on low level designs that makes the control predictable, unadaptive, and non reusable. Reorithms such as HTN or GOAP p...