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» SPICE: Simulated Pore Interactive Computing Environment
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ATAL
2009
Springer
13 years 9 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
VRML
1997
ACM
14 years 3 days ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
ICC
2007
IEEE
154views Communications» more  ICC 2007»
14 years 2 months ago
A Policy-Based Approach for Managing Ubiquitous Networks in Urban Spaces
— Modern cities are becoming increasingly networked Network Operator and the Service Providers can introduce environments and a plethora of computing equipment interacts their ow...
Antonis M. Hadjiantonis, Marinos Charalambides, Ge...
IJCNN
2000
IEEE
13 years 11 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
EDOC
2008
IEEE
14 years 2 months ago
Facebook Meets the Virtualized Enterprise
: “Web 2.0” and “cloud computing” are revolutionizing the way IT infrastructure is accessed and managed. Web 2.0 technologies such as blogs, wikis and social networking pla...
Roger Curry, Cameron Kiddle, Nayden Markatchev, Ro...