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NOSSDAV
2005
Springer
14 years 26 days ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
INTERNET
2010
132views more  INTERNET 2010»
13 years 4 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
JSAC
2007
128views more  JSAC 2007»
13 years 7 months ago
Understanding the Power of Pull-Based Streaming Protocol: Can We Do Better?
— Most of the real deployed peer-to-peer streaming systems adopt pull-based streaming protocol. In this paper, we demonstrate that, besides simplicity and robustness, with proper...
Meng Zhang, Qian Zhang, Lifeng Sun, Shiqiang Yang
EUROPAR
2010
Springer
13 years 8 months ago
cTrust: Trust Aggregation in Cyclic Mobile Ad Hoc Networks
In a Cyclic Mobile Ad Hoc Network (CMANET) where nodes move cyclically, we formulate trust management problems and propose the cTrust scheme to handle trust establishment and aggre...
Huanyu Zhao, Xin Yang, Xiaolin Li
TPDS
2008
105views more  TPDS 2008»
13 years 7 months ago
peerTalk: A Peer-to-Peer Multiparty Voice-over-IP System
Multiparty voice-over-IP (MVoIP) services allow a group of people to freely communicate with each other via the Internet, which have many important applications such as online gami...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae