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GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 10 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
AAMAS
2011
Springer
13 years 1 months ago
Benchmarking hybrid algorithms for distributed constraint optimisation games
In this paper, we consider algorithms for distributed constraint optimisation problems (DCOPs). Using a potential game characterisation of DCOPs, we decompose six distributed DCOP...
Archie C. Chapman, Alex Rogers, Nicholas R. Jennin...
CDC
2010
IEEE
141views Control Systems» more  CDC 2010»
13 years 1 months ago
Using computer games for hybrid systems controller synthesis
Abstract-- We propose a formal method for feedback controller synthesis using interactive computer programs with graphical interface (in short, computer games). The main theoretica...
A. Agung Julius, Sina Afshari
IJCAI
2007
13 years 8 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
CONCUR
1999
Springer
13 years 11 months ago
Rectangular Hybrid Games
Thomas A. Henzinger, Benjamin Horowitz, Rupak Maju...