Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
A MAS architecture consisting of service centers is proposed. Within each service center, a mediator coordinates service delivery by allocating individual tasks to corresponding t...
— In this paper, we present a novel approach to controlling a robotic system online from scratch based on the reinforcement learning principle. In contrast to other approaches, o...
We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained duri...