In this paper various algorithms for sorting on processor networks are considered. We focus on meshes, but the results can be generalized easily to other decomposable architecture...
Abstract. We give a high-level description of some fundamental randomized and deterministic techniques for routing and sorting on xedconnection networks such as meshes, hypercubes ...
We present and evaluate GPU Bucket Sort, a parallel deterministic sample sort algorithm for many-core GPUs. Our method is considerably faster than Thrust Merge (Satish et.al., Pro...
HeteroSort load balances and sorts within static or dynamic networks using a conceptual torus mesh. We ported HeteroSort to a 16-node Beowulf cluster with a central switch architec...
Pamela Yang, Timothy M. Kunau, Bonnie Holte Bennet...
Abstract. We present algorithms for sorting and routing on two-dimensional mesh-connected parallel architectures that are optimal on average. If one processor has many packets then...
Manfred Kunde, Rolf Niedermeier, Klaus Reinhardt, ...