In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
Segmentation of 3D human body is a very challenging problem in applications exploiting human scan data. To tackle this problem, this paper proposes a topological approach based on...
We focus on the class of regular models defined by Várady et al. for reverse engineering purposes. Given a 3D surface M represented through a dense set of points, we present a n...
Abstract. This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automa...
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...