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» Sampling, Synthesis, and Input Devices
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SIBGRAPI
2003
IEEE
14 years 3 months ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
TOG
2012
582views Communications» more  TOG 2012»
12 years 7 days ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu
TVLSI
2002
366views more  TVLSI 2002»
13 years 9 months ago
Gate-diffusion input (GDI): a power-efficient method for digital combinatorial circuits
Gate diffusion input (GDI)--a new technique of low-power digital combinatorial circuit design--is described. This technique allows reducing power consumption, propagation delay, an...
Arkadiy Morgenshtein, Alexander Fish, Israel A. Wa...
CGF
2008
98views more  CGF 2008»
13 years 10 months ago
Texture Synthesis From Photographs
The goal of texture synthesis is to generate an arbitrarily large high-quality texture from a small input sample. Generally, it is assumed that the input image is given as a flat,...
Christian Eisenacher, Sylvain Lefebvre, Marc Stamm...
GRAPHICSINTERFACE
2007
13 years 11 months ago
Optimized tile-based texture synthesis
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
Weiming Dong, Ning Zhou, Jean-Claude Paul