A critical problem in implementing interactive perception applications is the considerable computational cost of current computer vision and machine learning algorithms, which typ...
Padmanabhan Pillai, Lily B. Mummert, Steven W. Sch...
In live peer-to-peer (P2P) streaming, each peer (child) has a number of supplying parents whose packets have to be scheduled and delivered in time for continuous playback at the c...
Guifeng Zheng, S.-H. Gary Chan, Xiaonan Luo, Ali C...
Abstract. This text is an informal review of several randomized algorithms that have appeared over the past two decades and have proved instrumental in extracting efficiently quant...
—This paper describes a unified data model that represents multimedia, timeline, and simulation data utilizing a single set of related data modeling constructs. A uniform model f...
Stream-based overlay networks (SBONs) are one approach to implementing large-scale stream processing systems. A fundamental consideration in an SBON is that of service placement, ...
Peter R. Pietzuch, Jeffrey Shneidman, Jonathan Led...