In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...
A widely used technique to recover a 3D surface from photographs is patch-based (multi-view) stereo reconstruction. Current methods are able to reproduce fine surface details, th...
Classical sampling records the signal level at pre-determined time instances, usually uniformly spaced. An alternative implicit sampling model is to record the timing of pre-deter...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
Visual domain adaptation addresses the problem of adapting the sample distribution of the source domain to the target domain, where the recognition task is intended but the data d...