Sciweavers

1680 search results - page 101 / 336
» Scalability for Virtual Worlds
Sort
View
WSCG
2001
76views more  WSCG 2001»
15 years 6 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
IPPS
2007
IEEE
15 years 11 months ago
Using Linearization for Global Consistency in SSR
Novel routing algorithms such as scalable source routing (SSR) and virtual ring routing (VRR) need to set up and maintain a virtual ring structure among all the nodes in the netwo...
Kendy Kutzner, Thomas Fuhrmann
LREC
2008
90views Education» more  LREC 2008»
15 years 6 months ago
SCARE: a Situated Corpus with Annotated Referring Expressions
In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs. The corpus was collected using the Quake environment, a first-person...
Laura Stoia, Darla Magdalena Shockley, Donna K. By...
ACMACE
2006
ACM
15 years 10 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
VRST
2003
ACM
15 years 10 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...