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» Scalability for Virtual Worlds
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IEEEMM
2000
116views more  IEEEMM 2000»
15 years 4 months ago
Emerging Trends in Virtual Heritage
With the establishment of multi-media, web-based learning environments and virtual worlds projected in 3D, new opportunities have been created that can be used to excite public in...
Alonzo C. Addison
AGENTS
2000
Springer
15 years 8 months ago
Open Source, Standards and Scaleable Agencies
Numerous agencies and agent systems are being developed or portrayed as vehicles to deliver novel types of e-commerce services to users. However service agents in one agency are p...
Stefan Poslad, Phil Buckle, Rob Hadingham
ACMACE
2007
ACM
15 years 8 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
SG
2005
Springer
15 years 10 months ago
Virtual Camera Planning: A Survey
Modelling, animation and rendering has dominated research computer graphics yielding increasingly rich and realistic virtual worlds. The complexity, richness and quality of the vir...
Marc Christie, Rumesh Machap, Jean-Marie Normand, ...
VW
1998
Springer
152views Virtual Reality» more  VW 1998»
15 years 8 months ago
Growing Virtual Communities in 3D Meeting Spaces
Most existing 3D virtual worlds are basedon a "meeting-space"model, conceived as an extension of textual chat systems. An attractive 3D interface is assumed to be suffici...
Frédéric Kaplan, Angus McIntyre, Chi...