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» Scalability for Virtual Worlds
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CHI
2004
ACM
14 years 7 months ago
3Book: a scalable 3D virtual book
This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for digital library and information-intensive applications. The 3Book is able to repr...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed...
IVA
2001
Springer
13 years 11 months ago
Intelligent Virtual Agents for Education and Training: Opportunities and Challenges
Abstract. Interactive virtual worlds provide a powerful medium for experiential learning. Intelligent virtual agents can cohabit virtual worlds with people and facilitate such lear...
Jeff Rickel
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 5 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
VC
2010
128views more  VC 2010»
13 years 5 months ago
A Virtual World Grammar for automatic generation of virtual worlds
Tomas Trescak, Marc Esteva, Inmaculada Rodrí...
ICPP
2008
IEEE
14 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...