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CCGRID
2008
IEEE
14 years 2 months ago
Xen-Based HPC: A Parallel I/O Perspective
Virtualization using Xen-based virtual machine environment has yet to permeate the field of high performance computing (HPC). One major requirement for HPC is the availability of ...
Weikuan Yu, Jeffrey S. Vetter
FGCS
2006
68views more  FGCS 2006»
13 years 7 months ago
The first functional demonstration of optical virtual concatenation as a technique for achieving Terabit networking
The optical virtual concatenation (OVC) function of The Terabit LAN was demonstrated for the first time at the iGrid 2005 workshop in San Diego, California. The TERAbit-LAN establ...
Akira Hirano, Luc Renambot, Byungil Jeong, Jason L...
NETGAMES
2004
ACM
14 years 1 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
DCOSS
2006
Springer
13 years 11 months ago
The Virtual Pheromone Communication Primitive
We propose a generic communication primitive designed for sensor networks. Our primitive hides details of network communication while retaining sufficient programmer control over t...
Leo Szumel, John D. Owens
NOSSDAV
2005
Springer
14 years 1 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong