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» Scalable Compression and Rendering of Textured Terrain Data
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ICIP
2000
IEEE
14 years 9 months ago
Model-Aided Coding of Multi-Viewpoint Image Data
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Marcus A. Magnor, Peter Eisert, Bernd Girod
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
MM
2010
ACM
182views Multimedia» more  MM 2010»
13 years 7 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
TVCG
2008
136views more  TVCG 2008»
13 years 7 months ago
Hierarchical Tensor Approximation of Multi-Dimensional Visual Data
Abstract-- Visual data comprise of multi-scale and inhomogeneous signals. In this paper, we exploit these characteristics and develop a compact data representation technique based ...
Qing Wu, Tian Xia, Chun Chen, Hsueh-Yi Sean Lin, H...
CGF
2006
120views more  CGF 2006»
13 years 7 months ago
Enhancing the Interactive Visualization of Procedurally Encoded Multifield Data with Ellipsoidal Basis Functions
Functional approximation of scattered data is a popular technique for compactly representing various types of datasets in computer graphics, including surface, volume, and vector ...
Yun Jang, Ralf P. Botchen, Andreas Lauser, David S...